- #THE CLUEFINDERS MATH ADVENTURES ONLINE FREE FULL#
- #THE CLUEFINDERS MATH ADVENTURES ONLINE FREE DOWNLOAD#
2000's The ClueFinders 4th Grade Adventures was the first to include the A.D.A.P.T technology, which allowed teachers and parents to monitor the player's progress, and included auto-adjustable levels based on the player's ability. The following year, Mattel sold off their The Learning Company assets to Gores Technology Group. In 1998, The Learning Company was acquired by Mattel for $3.7 billion. The winning essay, a new adventure for the ClueFinders crew, won its writer an iMac. Sponsored by The Learning Company, the competition was open to 3rd-6th grade classrooms in the United States. ClueFinders held a writing competition in 2001. These releases were followed by noneducational bonus discs. Six games were released across 1998–1999, while 20 each saw one new ClueFinders game.
#THE CLUEFINDERS MATH ADVENTURES ONLINE FREE DOWNLOAD#
Later that year, The Learning Company used ClueFinders 4th Grade Adventures as the prototype for Internet Applet technology that allowed users to download supplementary activities from the ClueFinders website.
The ClueFinders 4th Grade Adventures was announced on July 13, 1998. The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in 1998 and most of the subsequent games were released within the next two years. History The Learning Company era (1997–2001) ĬlueFinders was conceived as a continuation of the Reader Rabbit series, appealing to the older 3rd-6th grade levels. Santiago: This is the place, alright? Look at these footprints! Leslie: They sure are big. Elder: Wonderful work, ClueFinders! Let us return the object to the treasure room.
The Yeti is the real criminal, not me! Follow me, and I'll show you where it's hiding. Guide: Okay, okay! I'll tell you the truth. We could never do this without you.Įlder: This is wonderful ClueFinders! Just one more treasure to locate, then we can enjoy our celebration! Writer: I don't understand that how you can't suspect me, I never even seen this before.Įlder: We are halfway there, my clever friends. Beam the correct answer to the problem, after you knocked the bricks loose. Village Girl: Move the mouse to keep the ball moving. (in the Village Shop) Joni: Time to help take some orders! Santiago: All I ever hear *you* do is give orders. Santiago: Sort of.except they don't talk.
#THE CLUEFINDERS MATH ADVENTURES ONLINE FREE FULL#
Santiago: I know the villagers think the treasures are valuable, but are they really worth anything? Leslie: I've done some research and found the full collection would be worth millions to an outside art collector. Laptrap: So I'll meet you in the village. It only lives out here in the snow anyway, so. Laptrap: Santiago: Ah, don't worry, Laptrap. Do you Laptrap? Laptrap: What? You told me this was just a ski trip? Oh, great, great! A Snowman! Leslie: A Yeti actually. Laptrap: Oh, great! By myself? Owen: You don't actually believe the story about the abondiable snowman. Joni: Laptrap, you go on ahead and tell them were coming. Joni: Ah, thanks, Leslie! I think she gets the point. Leslie: Actually, Owen, many countries including our own restrict the transportation. Owen: Bummer, Santiago, but how was I supposed to know they don't let you bring hamburgers over the border. Perhaps it is time we summon my young friends from the West. It is hopeless! Elder: A great mystery, yes, but hopeless.no.
Apprentice: But no one can fight the Yeti. There are many footprints in the snow and there is great confusion in our village. Here is your proof! Elder: One giant footprint in the snow is hardly proof. Look, the Yeti has returned and it has stolen the treasures. Apprentice: The treasures are gone.and you know who took them! Elder: Who could have one such a thing? Apprentice: The rumors are true. The ClueFinders Math Adventures is a computer game created by the Learning Company.ĭialogue Elder: The festival has begun! The time has come for the presentation of our treasures.